Pause Menu and Balance Changes
Dungeon Boss Simulator ALPHA » Devlog
Changes include:
- Audio controls.
- Pause menu (with audio sliders).
- General re-balancing of how much % charge gems give (Takes more gems to reach 100% charge across the board).
- Damaging abilities now only trigger when charge is at or above 100% (Used to give a weaker version when below 100%).
- Healing now maxes at 100% and each heal uses up 1% charge.
- Cyan's ability overhauled. Now increases attack speed for 4 seconds and increases basic attack damage based on % charge. Timer resets to 4 seconds whenever a gem gives additional charge. It will not reset if charge is at max percent (500%)
Dungeon Boss Simulator ALPHA
The Alpha of a game jam project being made into a full game.
Status | In development |
Author | Frostdream Games |
Genre | Action |
Tags | 2D, Arcade, Neon, Pixel Art |
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