Pause Menu and Balance Changes


Changes include:

  • Audio controls.
  • Pause menu (with audio sliders).
  • General re-balancing of how much % charge gems give (Takes more gems to reach 100% charge across the board).
  • Damaging abilities now only trigger when charge is at or above 100% (Used to give a weaker version when below 100%).
  • Healing now maxes at 100% and each heal uses up 1% charge.
  • Cyan's ability overhauled. Now increases attack speed for 4 seconds and increases basic attack damage based on % charge. Timer resets to 4 seconds whenever a gem gives additional charge. It will not reset if charge is at max percent (500%)

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